Reviewed: AMD RX 480

Tomb Raider 

For the in-game benchmarking utility, the following graphics settings were used:

1920×1080 & 2560×1440, Motion Blur:On, Screen Effects:On, Quality: Ultimate,Texture Quality: Ultra,Texture Filter: Anisotropic 16X, Hair Quality: TRESSFX, Anti-Aliasing: FXAA Shadows: Normal, Shadow Resolution: High, Level of Detail: Ultra, Reflections: High, Depth of Field: Ultra, SSAO: Ultra, Post Processing: On, Tessellation: On, High Precision: On

Although TRESSFX is an AMD feature we had it enabled because gamers will want to enjoy it in this title and we have other benchmarks so it all evens out in the end.



The RX480 is really close to the Radeon Nano and splits the difference between the GTX970 and GTX 980 NVIDIA cards for a steady 60FPS at 1440p.

Hitman Absolution 

The following settings were used in the in-game benchmark:
1920×1080 & 2560×1440, MSAA:8x, Vsync: Off, Quality Setting: Ultra


The RX 480 is on par with the GTX970 in the Hitman Absolution 1440p test but loses by a few frames per second at 1080p.

Bioshock Infinite

The in-game benchmark for Bioshock Infinite was set using the following options:

1920×1080 & 2560×1440, DX11, All settings maxed out

The Bioshock Infinite test shows a bigger gap in performance between the RX480 and the GTX970 or R9 390X but it’s still head and shoulders above R9 380.

Sniper Elite III

The in-game benchmark for Sniper Elite III was set using the following options:

1920×1080 & 2560×1440, All settings maxxed out


Sniper Elite III is an older title and can be had for a bargain at Steam Sale time. The RX 480 competes better at 2560×1440 than it does at 1920×1080 with performance that will keep any gamer happy in the mid-range.


The in-game benchmark for GTA V was run using the following options:

1920×1080 & 2560×1440, DX11, Tessellation: 3, ShadowQuality: 3, ReflectionQuality: 2, Reflection MSAA: 2, SSAO: 2, Anisotropic Filtering: 16x, MSAA: 2x, TextureQuality: 2, ParticleQuality: 2, WaterQuality: 2, GrassQuality: 2, ShaderQuality: 2, Soft Shadows: 1, UltraShadows_Enabled: false, Particle Shadows: on, Shadow Distance: 1, LongShadows: off, Reflection_MipBlur: on, FXAA Enabled, TXAA Disabled, Lighting_FogVolumes: true, Shader_SSA: true, PostFX: 2, DoF: off, MotionBlurStrength: off


Even at 2560×1440, with a little help from FreeSync, the RX480 is able to provide a smooth experience but it does trail the GTX 970 and R9 390X.

Tom Clancy’s: The Division

The in-game benchmark for The Division was set using the following options:

1920×1080 & 2560×1440, All settings at Ultra with V-Sync disabled

Interestingly, the RX480 was placed closer to the GTX 980 than the GTX 970 in The Division benchmarks. This result is pretty good for a $400 graphics card.

Ashes of the Singularity

The in-game benchmark for Ashes of the Singularity was set using the following options:

1920×1080 & 2560×1440, All settings at Extreme pre-set

The RX480 shows the much touted performance improvement in DX12 of the Polaris architecture over the previous generation.

Hitman (2016)

The in-game benchmark for Hitman (2016) was set using the following options:

1920×1080 & 2560×1440, All settings at the Ultra pre-set with VSync disabled


The DX12 performance of the RX480 is also highlighted in the latest Hitman title. The RX480 manages to beat then GTX 980 at both resolutions – if you are a fan of the Hitman genre, the RX480 delivers great value for money with the latest title.


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